Return to Index

Addath
Huge aberration , CE
----------
Armor Class: 12
Hit Points: 220 (21d8+126)
Speed: 40 ft., climb 40 ft.
Initiative: 7
----------
STR: 31 (10) DEX: 15 (2) CON: 23 (6)
INT: 12 (1) WIS: 14 (2) CHA: 14 (2)
----------
Saves: STR: 15 DEX: 2 CON: 11
    INT: 6 WIS: 7 CHA: 7
Skills: 5 + ability mod for (Acrobatics, Climb, Escape Artist, Perception, Stealth, Survival)
Languages: Common, Undercommon
CR: 16(24000 xp)
----------
Space: 15 / Reach: 10
Melee attacks:
4 tentacles +15 (2d6+10 plus grab), bite +15 (4d6+10 plus poison)
----------
Feats: Bleeding Critical, Cleave, Critical Focus, Great Fortitude, Improved Critical (tentacle), Improved Initiative, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (bite), Weapon Focus (tentacle)
Environment: any underground
Organization: solitary
Treasure: standard
Source: Tome of Horrors 4

----------------------------------------------